**************************FRUSTRATION v1.1*****************************
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FRUSTRATION v1.1
for the Ti-83
Programmed in BASIC 
bY aDAM bROOKE
e-mail: e-mail.4me@juno.com
First released: January 1999

Congratulations on actually downloading a BASIC game!  

FRUSTRATION sounds like what it is - Frustrating to play and
Frustrating when it comes up with errors.  (sounds like fun, huh?)

		Wait, don't stop reading!!!



O.K.  Just joking about that last part :)  
To run this game, send Frustrat to your calc.  Run 
FRUSTRAT to play the game.  You might want to raise the contrast on 
your calc a bit first or else the gray block that you control will
be hard to see.  

I am not responsible for any damage or memory loss this program may do 
to your calculator.  


THE GOAL
Your goal in this game is to shoot a pixel (or dot)
that appears at the lower part of the gaming area.  You can move your 
block (the gray one) a total of 18 times.  If you haven't shot the dot
by then, you loose.  You also lose if you've spent your 18 moves.  
(The number of moves left shows up under "MOVES LEFT:" to the left of
the playing field.   
When you move around enough (2-5 times), the pixel will move too.  
This gives the game it's difficulty, but you can also use it to your 
advantage. If you are on one side of the playing field and the pixel 
is on the other, moving around a bit might cause the pixel to move 
right where you want it.  The game quits when you press Enter after 
wining or losing.  Also, the game can be exited at any time by 
pressing any key twice. (other than the left/right arrow key and the 
SECOND button.)


THE KEYS

Left or right arrow: moves the gray block left or right.
[2nd]: Shoots at the dot.  (You can only shoot once.) 
[ENTER]: Of course, if you want to play the game more than once, press
enter when the program is exited.  


VERSION HISTORY

VERSION 1.0
-SIZE: 801 bytes
-Cumulative score display
-Partial gray graphics  

VERSION 1.1
-SIZE: 1044 bytes
-Many unnoticable but important changes
-Faster start-up graphics
-More grayscale sprites

FUTURE VERSIONS
-less than 1K mem size
-Difficulty levels
-Improved speed and graphics
-Options menu


If you have downloaded this game and tried it on your calc, please 
e-mail me with any comments or suggestions you may have.  My e-mail 
address is: e-mail.4me@juno.com   Though I probably won't respond 
to most letters, I need to know how many people have played
this game, and if they enjoyed it.  I'm not going to waste my time
on future versions if nobody has played this one.

Feel free to put this program on your website.  But...

Please do not seperate this document from it's program, FRUSTRAT.
And please don't edit FRUSTRAT.
				    

				    (Theta symbol)
					  |	
And by the way, don't touch the variable Z0Min after you have played 
the game once.  It will reset your cumulative score.





























  




