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		Bot Attack v.92 by Peter Wakefield


Contents:
I.	Introduction
II.	Settings
III.	Keys
IV.	Version History
V.	Disclaimer

::: I. Introduction

	Contents of this zip:
		ReadMe.txt	- The file you are reading now
		BOTATTCK.gif	- An animated screen shot
		BOTATTCK.83P	- The TI-83 version of this game
		BOTATTCK.8XP	- The TI-83+ version
		botattck.z80	- The source code

	Bot Attack is an assembly game for the TI-83 and TI-83+.
	The game requires Ion or another compatible shell to run.
	The objective of the game is to avoid the bots while
	making them collide with themselves. You are represented
	by a large dot on the screen, while bots look like 'X's.
	As bots collide, they create patches of debris, these
	patches are also deadly to the remaining bots and you.
	When there are no more bots alive, you win.
	
	The following images can seen during the game:
	
	Player:
		 ##
		####
		####
		 ##

	Bot:
		#  #
		 ##
		 ##
		#  #

	Debris:
		 # #
		# #
	 	 # #
		# #


::: II. Settings

	The title screen presents the following options:

		- Start the game
		- Change grid dimensions
		- Change how many bots will be created
		- Quit

	The grid size may be selected with the indicated keys.
	The X range is between 4 and 24, Y is between 4 and 16.
	You may play between 2 and 250 bots in one game.
	
::: III. Keys

	Keys for the title screen:
	
	[2nd]	- Start the game
	[/]	- Decrease the width of the grid
	[*]	- Increase the width of the grid
	[-]	- Decrease the height of the grid
	[/]	- Increase the height of the grid
	[LEFT]	- Decrease the number of bots
	[RIGHT]	- Increase the number of bots
	[Clear]	- Return to the shell
	
	In-game keys:

	[7][8][9]
	[4] * [6]- Movement, 8 directions
	[1][2][3]
	   [5]   - Teleport to a random location
	 [Clear] - Return to the title screen

::: IV. Version history

3/11/05	.92 - First release

Possible future: Highscore system + Story mode

::: V. Disclaimer

	The author has tested this program, and was not aware of
	any errors at the time of its release. However, the
	possibility of an error still exists. The author makes
	no guarantees about the safety of this program and
	cannot be held responsible for any problems with this
	software.
	Since you have read this far, I will tell you how to
	contact me. Please do not bother me with questions
	related to sending this game to your calculator. Also,
	please do not e-mail me with a negative comment about
	the quality of this game unless you have something
	constructive to say. If you have any suggestions or
	reasonable questions, please e-mail me, my address
	is currently pwakefie@gmail.com. I may also be found
	on IRC. I frequently visit #tcpa on EFNet, where you
	may be able to find me. My usual nickname is CalcKing.
