Original:

C0F9-C1A0       Text memory
C9FA-CDF9       Graph memory
D748-FA6F       Program memory
FA70-FBFF       Stack (400 bytes)
FC00-FFFF       Video buffer

Phoenix III:

807D-9FFF       Main game code
A000-BF7F       Level data

C0F9-C1A0       Temporarty variables
CA00-CB00       Interrupt table
CB01-CDF9       Stack (760 bytes)

D748-D74F       Program header
D750-D9FF       Permanent storage
DA00-           Init/exit code, followed by temporary decompression area

E800-EFFF       Background buffers
F000-FFFF       Video buffers

